![]() We aren’t sureĪs always, our world features fully dynamic time of day and weather. The feature appears to be using the GPU’s hardware tessellation capabilities to render the volumetric light, but noted that it’s not restricted to just NVIDIA GPU’s and will work on all platforms. To help create volumetric light the team at Bethesda turned to NVIDIA’s Volumetric Lighting technology to ensure the ‘God Rays’ look better than ever. This helped the game creators to use more dynamic lighting effects and make the surfaces of objects look more realistic as the light reflections on wood and metal are totally different. Fallout 4 runs on a modified version of the Creation Engine that has a new physically based deferred renderer that was added after they company released Skyrim. ![]() ![]() ![]() Fallout 4 is less than a week away and Bethesda has released a handful of screenshots and more information on the graphics technology behind the game.
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